A suite of tools for building the hybrid point-and-click adventure SHMUP Starr Mazer. These tools allow developers with zero technical experience to build any aspect of the dynamic narrative game including cutscenes, player responsive events, animations, enemy patterns, and audio.
ROLES | Programmer |
PLATFORMS | Unity |
RELEASE DATE | July 2016 (internal) |
START DATE | October 2015 |
TEAM SIZE | 1 |
COMPLETE UNITY SUITE
Created individual tools for creating triggers, game sequences, enemy patterns, game objects, inventory items, game conditions, and levels.
INTUITIVE INTERFACE
A styled UI inspired by the game it's made for allows developers with no technical experience to have control over their content be it writing, art, audio, or design.
MODULAR AND EXTENSIBLE
With each piece of the tool suite its own custom window, future functionality can be added without relying on the existing code base. Additionally, current tools can be changed independently without breaking the rest of the suite.