A cooperative game where you and your bestest bro face off against a boss who learns as you play.
ROLES | Designer, Programmer |
PLATFORMS | Windows, Mac, Web, OUYA |
RELEASE DATE | December 2013 |
START DATE | January 2012 |
TEAM SIZE | 2-5 |
EFFICIENT LEARNING ALGORITHM
Implemented a dynamic AI which efficiently learns how to competed against two human players in order to provide a paced challenge of increasing difficulty.
MULTIPLATFORM WITH FLIXEL
Improved upon an existing codebase from the original BOSSES FOREVER and ported all code from Actionscript to Haxe. Built the game with Flixel game framework in Haxe and shipped the game on web, PC, Mac, and OUYA.