A combination of soccer, jousting, and flying birds. A competitive local multiplayer game that's as much fun to watch as it is to play.
|ROLES||Designer, Programmer, Artist|
|RELEASE DATE||November 2014|
|START DATE||January 2014|
SOLD OVER 70,000 COPIES
Sold on the Wii U eShop through press outreach, exhibiting, and working with Nintendo.
BUILT COMPLETELY DETERMINISTIC REPLAY SYSTEM
Built in Unity with playback from recorded inputs; supports backwards compatibility
OPTIMIZED FOR 60FPS 1080P ON WII U
Featuring custom 2D collision and a tight art pipeline keeping assets under the 1GB ram limit
MANAGED HIGH LEVEL PLAYTESTING GROUP
Frequent playtests with novice and experienced players allowed me to balance out 16 unique birds.